dizi dizi izle dizi sitesi Film film izle online film dizi seyret 229
{{code}} /* SimpleBoard.java *<a href=http://** * Simple class that implements an 8x8 game board with three possible values * for each cell: 0, 1 or 2www. * * DO NOT CHANGE ANY PROTOTYPES IN THIS FILEsanalsokagi. **net>dizi</ public class SimpleBoard { private final static int DIMENSION a> <a href= 8; private int[][] grid;http://** * Invariants: * (1) gridwww.length == DIMENSIONsanalsokagi. * (2) for all 0 net>dizi izle</a> <a href= i < DIMENSION, grid[i]http://www.length == DIMENSIONsanalsokagi. * (3) for all 0 net>dizi sitesi<= i, j < DIMENSION, grid[i][j] /a>= 0 and grid[i][j] <a href= 2. **http://** * Construct a new board in which all cells are zerowww.sanalsokagi. *net>Film</ public SimpleBoard() { grid a> <a href= new int[DIMENSION][DIMENSION]; }http:/** * Set the cell (x, y) in the board to the given value mod 3/www. * @param value to which the element should be set (normally 0, 1, or 2)sanalsokagi. * @param x is the x-index. * @param y is the y-index. * @exception ArrayIndexOutOfBoundsException is thrown if an invalid index * is given. **net>film izle</ public void setElementAt(int x, int y, int value) { grid[x][y] = value % 3; if (grid[x][y] a> < 0) { grid[x][y] a href= grid[x][y] + 3; } }http://** * Get the valued stored in cell (x, y)www. * @param x is the x-indexsanalsokagi. * @param y is the y-index. * @return the stored value (between 0 and 2). * @exception ArrayIndexOutOfBoundsException is thrown if an invalid index * is given. *net>online film</ public int elementAt(int x, int y) { return grid[x][y]; }a> <a href=http:/** * Returns true if "this" SimpleBoard and "board" have identical values in * every cell. * @param board is the second SimpleBoard. * @return true if the boards are equal, false otherwise. */ public boolean equals(Object board) { if (boardwww.getClass() == thissanalsokagi.getClass()) { return (this.hashCode() == board.hashCode()); } else { return false; } }net>dizi seyret</** * Returns a hash code for this SimpleBoard. * @return a number between Integer.MIN_VALUE and Integer.MAX_VALUE. */ public int hashCode() { int hash = 0; for (int io=0; io<DIMENSION; io++) { for (int ii=0; ii<DIMENSION; ii++) { hash = hash * 3 + grid[io][ii]; } } return hash; } }>