Difference between revisions of "Computer Science/61b/Homework/hw5/list/DListNode.java"
< Computer Science | 61b | Homework | hw5 | list
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Revision as of 07:10, 22 September 2007
/* DListNode.java */ package list; /** * A DListNode is a mutable node in a DList (doubly-linked list). **/ public class DListNode extends ListNode { /** * (inherited) item references the item stored in the current node. * (inherited) myList references the List that contains this node. * prev references the previous node in the DList. * next references the next node in the DList. * * DO NOT CHANGE THE FOLLOWING FIELD DECLARATIONS. **/ protected DListNode prev; protected DListNode next; /** * DListNode() constructor. * @param i the item to store in the node. * @param l the list this node is in. * @param p the node previous to this node. * @param n the node following this node. */ DListNode(Object i, DList l, DListNode p, DListNode n) { item = i; myList = l; prev = p; next = n; } /** * isValidNode returns true if this node is valid; false otherwise. * An invalid node is represented by a `myList' field with the value null. * Sentinel nodes are invalid, and nodes that don't belong to a list are * also invalid. * * @return true if this node is valid; false otherwise. * * Performance: runs in O(1) time. */ public boolean isValidNode() { return myList != null; } /** * next() returns the node following this node. If this node is invalid, * throws an exception. * * @return the node following this node. * @exception InvalidNodeException if this node is not valid. * * Performance: runs in O(1) time. */ public ListNode next() throws InvalidNodeException { if (!isValidNode()) { throw new InvalidNodeException("next() called on invalid node"); } return next; } /** * prev() returns the node preceding this node. If this node is invalid, * throws an exception. * * @param node the node whose predecessor is sought. * @return the node preceding this node. * @exception InvalidNodeException if this node is not valid. * * Performance: runs in O(1) time. */ public ListNode prev() throws InvalidNodeException { if (!isValidNode()) { throw new InvalidNodeException("prev() called on invalid node"); } return prev; } /** * insertAfter() inserts an item immediately following this node. If this * node is invalid, throws an exception. * * @param item the item to be inserted. * @exception InvalidNodeException if this node is not valid. * * Performance: runs in O(1) time. */ public void insertAfter(Object item) throws InvalidNodeException { if (!isValidNode()) { throw new InvalidNodeException("insertAfter() called on invalid node"); } DListNode insertion = ((DList) myList).newNode(item, (DList) myList, this, this.next); this.next.prev = insertion; this.next = insertion; myList.size++; } /** * insertBefore() inserts an item immediately preceding this node. If this * node is invalid, throws an exception. * * @param item the item to be inserted. * @exception InvalidNodeException if this node is not valid. * * Performance: runs in O(1) time. */ public void insertBefore(Object item) throws InvalidNodeException { if (!isValidNode()) { throw new InvalidNodeException("insertBefore() called on invalid node"); } DListNode insertion = ((DList) myList).newNode(item, (DList) myList, this.prev, this); this.prev.next = insertion; this.prev = insertion; myList.size++; } /** * remove() removes this node from its DList. If this node is invalid, * throws an exception. * * @exception InvalidNodeException if this node is not valid. * * Performance: runs in O(1) time. */ public void remove() throws InvalidNodeException { if (!isValidNode()) { throw new InvalidNodeException("remove() called on invalid node"); } // Your solution here. Will look something like your Homework 4 solution, // but changes are necessary. For instance, there is no need to check if // "this" is null. Remember that this node's "myList" field tells you // what DList it's in. this.prev.next = this.next; this.next.prev = this.prev; myList.size--; // Make this node an invalid node, so it cannot be used to corrupt myList. myList = null; // Set other references to null to improve garbage collection. next = null; prev = null; } }