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Computer Science/61b

11 bytes added, 04:34, 30 October 2006
Gameboard & chips ADT: validmove takes a color!
# No chip may be placed in a square that is already occupied.
# A player may not have more than two chips in a connected group, whether connected orthogonally or diagonally. */
boolean validMove(int color, Move m)
// Chip abstract data type – Chip class
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